Filed under: ORVR, Rants | Tags: rant, order, Engineer, Electromagnet, Keep
So today there was a bit of carebearing in Bloodwrought, which I wasn’t in but willing to wager good gold that Shaman loot was going to drop. Good thing no one took me on that bet, else I’d be a bit out of pocket. They knocked off the instance in about 30 minutes – Nice quick run.
After which we proceeded to queue for some Scenarios and Open RvR in Praag / Dragonwake. Order outnumbered us this time around, and actually once summoned up the cahoonies to meet us in the field rather than running to their nearest keep. Unfortunately it wasn’t to last, with Order retreating to their keep and using two Engineers using electromagnet to suck large chunks of Destro through the door and into the Keep itself. Suicide stunties are bad news.
Now heres the intresting thing, the Magus Rift is capped to 9 players, applies the debuff / immunity to further stuns / knockbacks & CC and is chainable, while the Engineer one is still capped to 9 players – (It doesn’t seem like it us, but going to take the chance here and say it is) applies the debuff, but is uneffected by the the debuff itself, as though it is its own form of CC. The reason I say this is because in Serpent’s Passage earlier our group managed to get 3 immunity debuffs. Yea beats me too how the hell they did it.
So after we stomped the Order in Orvr we were consigned to watching randy destro getting sucked through the keep door, until they used a suicide engineer to run out and suck people to within the inside suck range. The naturally had several Bright Wizards backing them up to AoE the door. Personally I think it is rather weak in that they can’t hold a keep the old fashioned way, though I’m not going to say destruction aren’t guilty either – since Magus can pretty much do the same thing, plus Pit of Shades with Triumphant Blasting, while still part of the game was the easymode way to hold a keep.
It still is weak to have an Order Guild WB (of the same guild) using cheap tactics to try and hold a keep against equal numbers.
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